NigeyS Posted May 11, 2014 Report Share Posted May 11, 2014 Hi guys, I've been working hard on this, and i'm finally ready to have some people test it in a closed server, the map is Miroslavl by Rebellion, a 12.8km x 12,8km terrain west of Chernarus. You can see the map and a few more details Here ********* UPDATED 14/05/2014 ************ We've now decided to release the client files to the general public, which can be obtained from the link below, please take note of the rest of the post, the map is in TESTING so please remember that, also please report any bugs to THIS forum post, instructions on how to run the map are in the README, Sorry i only have the Retail version of Arma2 so if you need instructions to launch via steam, or dayz commander, you'll have to ask here for help, also i highly recommend using the ARMA 2 launcher program, it's a great tool and makes launching different mods stupidly easy regardless of which version of arma2 you own, you can grab it HERE Miroslavl Public Release 1.0 - Rar Download Download size is approximately 415MB Server ip - 54.194.39.77:2302 - Located in Ireland .. avg ping from mainland U.K is 25ms Some of the custom features include : 100% Dynamic traders - no safezones, making trading more risky EVR Storms (protection available with a radio) Only 1 Safezone AI Side Missions Some notes about the known issues we are already aware of and fixing : [Terrain] Autoland is broken at the main airfield, a misplaced tree will always be in the way and you will crash and die, for now do not use Autoland [Terrain] A Few buildings are slightly clipped into the ground, mostly non-enterables so not a major priority [code / Hive] Sometimes hatchets will display and act as if they have no ammo [code / Hive] On very rare occasions you will lose all weapon magazines [code / Hive] Tents randomly disappear when constructed, this should be fixed by the time you download the files though. As you can see, the map has some issues, and we know more will arise, unless you are prepared to lose gear, die alot, have random problems, this test is NOT for you. Also please note the server runs an antihack system, dupers, hackers, cheaters will be permabanned for the duration of the test, and possibly for good. That's all for now, I will update this link with a short video at some point showing some of the map. Nigel ispan55 1 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted May 12, 2014 Report Share Posted May 12, 2014 Looks pretty nice. What is an EVR storm? I don't think I can help test, but I will be watching the development. Link to comment Share on other sites More sharing options...
NigeyS Posted May 13, 2014 Author Report Share Posted May 13, 2014 EVR is the electro magnetic storm thing that was made for namalsk, its an atmospheric anamolay that knocks you out, takes a bit of blood, there is protection against it though, being inside a building will prevent you losing blood, so will a Radio, it's a neat effect, adds a new dynamic to the map for sure. Link to comment Share on other sites More sharing options...
NigeyS Posted May 13, 2014 Author Report Share Posted May 13, 2014 Public Files RELEASED, Please see top post :) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted May 14, 2014 Report Share Posted May 14, 2014 Are there traders on the map? Link to comment Share on other sites More sharing options...
NigeyS Posted May 14, 2014 Author Report Share Posted May 14, 2014 Are there traders on the map? Yup, but they are 100% dynamic, so each restart they move, however they will always spawn within 50meters of a road :) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted May 14, 2014 Report Share Posted May 14, 2014 Ok, downloading now. Will check out the server. If it's a good map, you should ask the Epoch dev team to add it to Epoch! Link to comment Share on other sites More sharing options...
NigeyS Posted May 14, 2014 Author Report Share Posted May 14, 2014 Have fun, and maybe, that's up to AWOL :) .. think i fixed your debug soawn btw, shouldn't be an issue now, let me know if that happens again :) Link to comment Share on other sites More sharing options...
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